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Introduction to 3D
An animation known as a perspective sequence is produced that can be processed into a 3D lenticular image. A perspective sequence is an animation where a scene is captured/rendered from a series of locations. The different locations provide the perspective views used to create the 3D lenticular image. There are many methods that could be employed to create working sequences. The method described here is for creating sequences using a camera mounted to a linear motion track, in the case of computer 3D rendering the track is simulated. An alternate method uses a rotational stage on the camera track. Linear motion is prefered over rotational motion since it yields more realistic depth. The only advantage of rotational is that no realignment of the aim point and cropping are needed. The main disadvantage is that the aim point can not be realigned.
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